Ishido
A clarification: The game mentioned first below here; Ishido: Way of The Stones, is the original game - the
first Ishido game and the creator are Michael Feinberg.
Ishido: Way of The Stones was developed and published by Publishing International for the Macintosh in 1989. The year after Accolade published the DOS version.
The original concept and design was with Michael Feinberg. Producer was Brad Fregger (the producer for Shanghai), lead programmers were Ian Gilman and Michael Sandige, Brodie Lockard (the inventor of Shanghai) contributed with graphics.
Ishido is a puzzle board game and belongs to the "meditative strategy" genre, just like Shanghai. It is easy to learn and hard to master. It can use Mahjongg type tiles, but also other tile sets (called stone sets). But instead of removing tiles, in Ishido you have to put all the tiles (stones) onto the board. You have to match 72 stones on a board of 96 squares.
Each stone set has two attributes: a color and a symbol or shape. There are 6 colors and 6 symbols/shapes in each stone set, thus creating 36 unique stones. Each stone comes in a pair, hence 72 stones in each stone set.
The stones must be placed adjacent to others, you get most points by when placing it adjacent to four stones (a 'four-way'). The catch is that the stone must match his neighbor in color or shape. To make a 'four-way' two stones must match in shape and two in color.
Ishido is a made up Japanese word.
Ishido comes with 6 stone sets, 5 different game boards, High Score list, Undo, Hint, and oriental music. It has four game mode: Solitaire, Cooperative (2 players work together), Tournament (several people plays entire identical games) and Challenge (against a second player or the computer).
Abandonware (DOS- download from 'Home of TheUnderdogs)
(MAC - Download from Ian Gilman) | 


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Alchemy In this variant the tiles are magical runes. The goal is to turn the entire board into gold. Runes must be placed next to an existing Rune, and they must match all adjacent Runes in either their shape, their color, or both. "Stones" act as wild cards. "Skulls" are magical bombs. Normal 'strategic mode' and 'time-trial mode'. Music, sound, hint, high score and customs cursors. In the trial there is no high score, no time trial and several nag screens. Req.: Windows 95, 98, 2000, or ME with Direct X, Pentium II 200 Mhz , 32 mb RAM. There is also an MAC OS X version.
1, 8 mb - download from: PopCap Games |  |